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Announcement Summer Update Week #3 - SOTW Information and Important Network Changes!

#1




Summer Update Week #3 - SOTW Information and Important Network Changes!
IP: faithfulmc.com
Discord: faithfulmc.com/discord
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AN UPDATE...

Hey everyone! In this post I will include an update for each of the servers on the network. Things have been pretty hectic lately and I haven't been able to touch base with you all as of recently. Before I get into that though, I wanted to thank you all for the tremendous amount of support Faithful received for this years Summer Update! Your support helps us continue to thrive each and every year and I'm so appreciative of that.

In my eyes however, we did not deliver on our end for the update. Many of the features we promised were not completed due to the lack of commitment from our developer. One of the main features that weren't completed was our new Custom Enchants... which is something I've promised you guys for months on end. Not only did the 3 new custom enchants not work, but the entire plugin broke when deploying it on SOTW. This really upset me because of the time and money I've invested into it. Our developer consistently told me that he was working on this plugin for months and that they took up most of his developing hours and for them to not work is just a heart breaker. I could rant all day about other stuff... honestly, but in short I've let this developer go and am still looking for a full-time dev for FMC. (dev)


SPEED:

Speed has been running smooth for years. I really want to make it more competitive though. Many factions perceive Speed as a non competitive server, and I totally agree with why that may be. The server is very over-powered and that's why it translates into the name 'SpeedHCF.'

However, the server will remain over-powered. I'm not going to change the mechanics of a server that you guys have enjoyed for so long. With that being said, here's what I'm suggesting:

» FTOP Revamp! Additional to FTOP points being acquired from kills and events, I'm suggesting a brand new form of FTOP called Faction Level. Your factions level will be based on how many riches are stored in your factions claim. Emerald, Diamond, Gold and Iron Blocks will all contribute to increasing your level. This change will also give factions more incentive to make others raidable in order to steal their goods.

» SOTW Timer! Four hours is just too long... and I think it's time we make a change here. I've created a poll in discord which suggests a decrease to Three hours. Don't get me wrong, I believe three hours is still too long but it's definitely a start. Make sure to vote! (poll)

When I find the right developer, Custom Enchants will be completed and implemented.

I was considering doing a real-cash payout for the Faction Level as well.

Please give us your feedback by leaving a reply down below, as nothing will actually be changed or added without your guys approval.


KITS:

Like Speed, Kits has also been prospering on Faithful for years. I think there's always room for change though... so what do you guys want to see? I had a few things in mind.

» OG Kits! In the Kits spawn we'd add a portal which gives players the option to teleport to a brand new Kits world with normal HCF terrain and map-kit load-outs. No donator Kits, no P2W and definitely no Partner Items or Custom Enchants. Similar to how the old Faithful Kits was.

» Daily Reward! To keep things simple, you'd be able to redeem a daily reward on Kits every day thru a GUI. The reward can range from a Crate Key, OP Loot or even Air Drops.

Again, please share your opinions down below!


CLANS:

I don't have much to say about Clans. Releasing this server on a Friday with Speed having SOTW the following day just isn't it. The map dies way too fast and so I was thinking that we could alternate Clans and Guilds each and every Sunday, similar to the old days on Faithful.

What do you guys think about this change?


GUILDS:

Bringing back Guilds was an awesome idea. Just looking at those competitive and massive Faction fights is nostalgic. The map dies though... and even with the incentive of $1,000 PayPal, factions still quit. Voltage dominated right away, which was demoralizing for everyone else. So here's what I'm proposing for Guilds:

» All hardcore! Even back in the day Guilds was never fully hardcore. In order to diversify Guilds from Clans and Speed though, I feel as if we should make this change. I know for a fact that the map will die out... because actual hardcore factions has been dead for so long; but it'll give you guys a few days of fun and that's what counts. In addition to this change, I will suggest the 'Faction Level' implementation to give more incentive for factions to stay active on the server.

» Spawned in bases! There's always a good vibe when we do spawned in bases maps on Faithful. All of the big factions in the community hop on for at least a day of competitive team-fights. The map dies, so perhaps we should run a 24 hour map with lots of events for a real cash payout? Just an idea.

» Remain Lunar Client Protected. Removing all cheaters just gives everyone comfort.

Opinions? Join our Guilds Chat! (telegram)


PRACTICE:

We released Practice for our Summer Update and I personally thought it went well. There were a few game breaking bugs that prevented us from keeping the server up though :/. In addition, you guys did not like the change of slowing down potions. I saw your complaints in chat, and just to let you know, there was no potion lag or lack of efficiency. Everyone was just so used to how they've been for years, so I don't see us making a change here.

After we patch these bugs, I plan on doing an open Practice Beta and releasing it the following week to ensure a smooth and bug-less game-play for all. I still do not have a date for anything but I won't keep you guys waiting too long.

While the server is down, do you guys want to see anything else changed or added?


SPACE:

Space had an awesome first 10 weeks... and then slowly died after that. We replaced Space with Clans for Summer Update to give you guys a refresh, but made it clear that this was only a temporary change. Would you guys want to see Space return; and if so what can we changes should we make in order to keep it thriving?

I appreciate you all giving this thread the read that it deserves. I want to start involving the FMC community more prior to pushing mechanical changes to our servers. More polls will be announced in our discord server to ensure you guys approve of something before it's added.

Best Regards,
Oliver

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This Weekend:

- No Clans SOTW

- Speed SOTW takes place Saturday @ 1PM EST!

- Guilds Spawned in Bases SOTW takes place Sunday @ 2PM EST!

See you all there! :cool:
 
Last edited:

Owen

Known Member
#10
I honestly think kits should stay the same. Although I don't agree with the state of it at the moment with p3, instant damage, etc, i think its fair to the people who purchased ultimate and ultimate+ kit. I've been playing kits since map 1 and it was so much more enjoyable only having p2 and fire swords from koth captures (which were obviously longer time and further away from spawn and harder to cap) but hey thats just my opinion. I'd love for it to be less op, but make sure to do something in compensation for all the p3 kits that people already bought. Good stuff man! Love it <3
 

kashon

Known Member
#14
I'm suggesting a brand new form of FTOP called Faction Level. Your factions level will be based on how many riches are stored in your factions claim. Emerald, Diamond, Gold and Iron Blocks will all contribute to increasing your level. This change will also give factions more incentive to make others raidable in order to steal their goods.
-dumb idea
 
#20
I honestly think kits should stay the same. Although I don't agree with the state of it at the moment with p3, instant damage, etc, i think its fair to the people who purchased ultimate and ultimate+ kit. I've been playing kits since map 1 and it was so much more enjoyable only having p2 and fire swords from koth captures (which were obviously longer time and further away from spawn and harder to cap) but hey thats just my opinion. I'd love for it to be less op, but make sure to do something in compensation for all the p3 kits that people already bought. Good stuff man! Love it <3
Thanks for your feedback!
 

Owen

Known Member
#24
I honestly think kits should stay the same. Although I don't agree with the state of it at the moment with p3, instant damage, etc, i think its fair to the people who purchased ultimate and ultimate+ kit. I've been playing kits since map 1 and it was so much more enjoyable only having p2 and fire swords from koth captures (which were obviously longer time and further away from spawn and harder to cap) but hey thats just my opinion. I'd love for it to be less op, but make sure to do something in compensation for all the p3 kits that people already bought. Good stuff man! Love it <3
To add on to that, I do want you to consider adding more events to kitmap. The lack of change for events is very repetitive, and it would be cool to see citadels and palaces on kitmap. Or even end conquest. Or even a enderdragon event like Teams on lunar where the winning faction gains faction points or you can even do it with buycraft as winning. And, also, you should add buycraft prizes to not only ftop but kill top. Some people (especially people that i know) grind a lot on kitmap and finish the map with tons of kills. Especially GrizMod. Again, this is just my opinion. It would be cool to see you add more events to kitmap and make it more fun, and certainly encourage more factions to come and compete cause at the moment its quiet dry. Anyways, have a great day
 
#26
I'm suggesting a brand new form of FTOP called Faction Level. Your factions level will be based on how many riches are stored in your factions claim. Emerald, Diamond, Gold and Iron Blocks will all contribute to increasing your level. This change will also give factions more incentive to make others raidable in order to steal their goods.
-dumb idea
Fair, and like I said in the thread, nothing will be added without your guys approval. There will most likely be a poll for this unless you guys are just completely opposed to it.
 
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